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Description:
Take the sphere in the viewport and convert to editable poly and go to the vertex selection and select the sphere at the downward and extrude it out. After that clone the sphere so that now you had a two spheres. Apply a twist modifier to it and twist it with animation. After that apply a meshsmooth modifier and set the iterations to 2.After open the material editor and u can apply a material that u like.

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Uploaded: 04 August 2010

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