This is an AS3 component, designed and made is such a way that can be easily used directlt and in flash document. To use in custom flash projects just call the menu function and it will to your project. The component is fully customizable and xml driven. The component skin is fully customizable.
Features-:
- The component is xml driven. - Easy to use in custom projects. - Fully xml driven. - fully xml customizable. - Include unlimited elements. - Skin is fully customizable.
How to use-:
- Use directly in Html or webpages : just copy the swf embed code from index.html file and customize the width and height in the object code according to your need and paste the code in your webpage. Now copy the "floating_menu.swf", "floating_menu_xml.xml" and "swfobject.js" file and paste in directory of your webpage.
- Use in flash Projects : just Copy the "makeMenu" function from the "floating_menu.fla" file and paste it in your flash project. Now copy the "item" MovieClip from the library and paste it in your flash projects.
This is an AS3 component, designed and made is such a way that can be easily used directlt and in flash document. To use in custom flash projects just call the menu function and it will to your project.
The component is fully customizable and xml driven. The component skin is fully customizable.
Features-:
- The component is xml driven.
- Easy to use in custom projects.
- Fully xml driven.
- fully xml customizable.
- Include unlimited elements.
- Skin is fully customizable.
How to use-:
- Use directly in Html or webpages : just copy the swf embed code from index.html file and customize the width and height in the object code according to your need and paste the code in your webpage. Now copy the "floating_menu.swf", "floating_menu_xml.xml" and "swfobject.js" file and paste in directory of your webpage.
- Use in flash Projects : just Copy the "makeMenu" function from the "floating_menu.fla" file and paste it in your flash project. Now copy the "item" MovieClip from the library and paste it in your flash projects.