For the Player: I always thought it would be neat to play Galaga with 3 ships at once so I made this Galaga inspired shooter.
Each stage the bugs become more aggressive, and their pattern becomes wider, and they descend down the screen (up until stage 15 then they start to recede). The pattern for the bugs for each game is random.
One extra enemy bug is added each 3rd stage.
For the Programmer:
You can change the aggressiveness of the bees, how many the game starts with, how many are added based on the stage, the graphics, the background speed, the interval with which the bullets are fired, etc..
If you have any problems with speed the projector files are always much faster, and can handle more ships.
Improvements for Version 4.2:
I cleaned up the code and added more comments. The game play is faster, and the code is easier for the user to modify.
I always thought it would be neat to play Galaga with 3 ships at once so I made this Galaga inspired shooter.
Each stage the bugs become more aggressive, and their pattern becomes wider, and they descend down the screen (up until stage 15 then they start to recede). The pattern for the bugs for each game is random.
One extra enemy bug is added each 3rd stage.
For the Programmer:
You can change the aggressiveness of the bees, how many the game starts with, how many are added based on the stage, the graphics, the background speed, the interval with which the bullets are fired, etc..
If you have any problems with speed the projector files are always much faster, and can handle more ships.
Improvements for Version 4.2:
I cleaned up the code and added more comments. The game play is faster, and the code is easier for the user to modify.